/* AGS 3.46 */ /* mymodul.h */ typedef struct t_person { char name[21], vname[21]; } person; void f1(int x[], int *y); person f2(int x); /* mymodul.c */ #include "mymodul.h" ... void f1(int x[], int *y) { ... } person f2(int x) { person a; ... return a; }